
Elliptic Influence: The Zone of Influence boundary is defined by an elliptical shape its size can be customized using the Bone, Articulation or Curve node properties or by using the Transform tool.The Infinite Influence zone will extend from the centre of your skeleton to infinity, working perpendicularly to the skeleton. The Zone of Influence has no boundary and covers the whole element to which the deformer is linked and its children, excluding areas that are already part of another elliptic or shaped Zone of Influence. Infinite Influence: This is the default option and is the most commonly used.Zero Influence: The Zone of Influence does not exist. Sets the zone of influence for newly created Bone deformation points: This group includes all the necessary deformation nodes you created. This option automatically creates a deformation group connected to the input port of the selected element. Lets you visualize the area within which the art will be influenced by the deformation effect-see Rigging Tool Properties.Īutomatically Create Group when Creating a New Deformation Rig Lets you immediately see the resting position in red (Setup) and the animated position in green. Sets the Rigging too to create Free Form deformations. Sets the Rigging tool to create Game Bone deformations. Sets the Rigging tool to create Envelope deformations. Sets the Rigging tool to create Curve deformations.


Sets the Rigging tool to create Bone deformations. Sets the Rigging tool to automatically create a Bone or Curve deformer, corresponding to the movement of the cursor in the Camera view. In the Tool Properties view, you can customize not only the behaviour of the tool but also the settings of the deformers that you will create.
